/*
 *  MD5.prototype.js 1.0b 27/06/96
 *
 * Javascript implementation of the RSA Data Security, Inc. MD5
 * Message-Digest Algorithm.
 *
 * Copyright (c) 1996 Henri Torgemane. All Rights Reserved.
 *
 * Permission to use, copy, modify, and distribute this software
 * and its documentation for any purposes and without
 * fee is hereby granted provided that this copyright notice
 * appears in all copies.
 *
 * Of course, this soft is provided "as is" without express or implied
 * warranty of any kind.
 *
 *
 * Modified with german comments and some information about collisions.
 * (Ralf Mieke, ralf@miekenet.de, http://mieke.home.pages.de)
 */

MD5.prototype.integer = function(n) {
    return n % (0xffffffff + 1);
};

MD5.prototype.shr = function (a, b) {
    a = this.integer(a);
    b = this.integer(b);
    if (a - 0x80000000 >= 0) {
        a = a % 0x80000000;
        a >>= b;
        a += 0x40000000 >> (b - 1);
    } else
        a >>= b;
    return a;
};

MD5.prototype.shl1 = function(a) {
    a = a % 0x80000000;
    if (a & 0x40000000 == 0x40000000)
    {
        a -= 0x40000000;
        a *= 2;
        a += 0x80000000;
    } else
        a *= 2;
    return a;
};

MD5.prototype.shl = function(a, b) {
    a = this.integer(a);
    b = this.integer(b);
    for (var i = 0; i < b; i++) a = this.shl1(a);
    return a;
};

MD5.prototype.and = function(a, b) {
    a = this.integer(a);
    b = this.integer(b);
    var t1 = (a - 0x80000000);
    var t2 = (b - 0x80000000);
    if (t1 >= 0)
        if (t2 >= 0)
            return ((t1 & t2) + 0x80000000);
        else
            return (t1 & b);
    else
        if (t2 >= 0)
            return (a & t2);
        else
            return (a & b);
};

MD5.prototype.or = function(a, b) {
    a = this.integer(a);
    b = this.integer(b);
    var t1 = (a - 0x80000000);
    var t2 = (b - 0x80000000);
    if (t1 >= 0)
        if (t2 >= 0)
            return ((t1 | t2) + 0x80000000);
        else
            return ((t1 | b) + 0x80000000);
    else
        if (t2 >= 0)
            return ((a | t2) + 0x80000000);
        else
            return (a | b);
};

MD5.prototype.xor = function(a, b) {
    a = this.integer(a);
    b = this.integer(b);
    var t1 = (a - 0x80000000);
    var t2 = (b - 0x80000000);
    if (t1 >= 0)
        if (t2 >= 0)
            return (t1 ^ t2);
        else
            return ((t1 ^ b) + 0x80000000);
    else
        if (t2 >= 0)
            return ((a ^ t2) + 0x80000000);
        else
            return (a ^ b);
};

MD5.prototype.not = function(a) {
    a = this.integer(a);
    return (0xffffffff - a);
};


MD5.prototype.F = function(x, y, z) {
    return this.or(this.and(x, y), this.and(this.not(x), z));
};

MD5.prototype.G = function(x, y, z) {
    return this.or(this.and(x, z), this.and(y, this.not(z)));
};

MD5.prototype.H = function(x, y, z) {
    return this.xor(this.xor(x, y), z);
};

MD5.prototype.I = function(x, y, z) {
    return this.xor(y, this.or(x, this.not(z)));
};

MD5.prototype.rotateLeft = function(a, n) {
    return this.or(this.shl(a, n), (this.shr(a, (32 - n))));
};

MD5.prototype.FF = function(a, b, c, d, x, s, ac) {
    a = a + this.F(b, c, d) + x + ac;
    a = this.rotateLeft(a, s);
    a = a + b;
    return a;
};

MD5.prototype.GG = function(a, b, c, d, x, s, ac) {
    a = a + this.G(b, c, d) + x + ac;
    a = this.rotateLeft(a, s);
    a = a + b;
    return a;
};

MD5.prototype.HH = function(a, b, c, d, x, s, ac) {
    a = a + this.H(b, c, d) + x + ac;
    a = this.rotateLeft(a, s);
    a = a + b;
    return a;
};

MD5.prototype.II = function(a, b, c, d, x, s, ac) {
    a = a + this.I(b, c, d) + x + ac;
    a = this.rotateLeft(a, s);
    a = a + b;
    return a;
};

MD5.prototype.transform = function(buf, offset) {
    var a = 0, b = 0, c = 0, d = 0;
    var x = this.transformBuffer;

    a = this.state[0];
    b = this.state[1];
    c = this.state[2];
    d = this.state[3];

    for (i = 0; i < 16; i++) {
        x[i] = this.and(buf[i * 4 + offset], 0xff);
        for (j = 1; j < 4; j++) {
            x[i] += this.shl(this.and(buf[i * 4 + j + offset], 0xff), j * 8);
        }
    }

    /* Runde 1 */
    a = this.FF(a, b, c, d, x[ 0], this.S11, 0xd76aa478);
    /* 1 */
    d = this.FF(d, a, b, c, x[ 1], this.S12, 0xe8c7b756);
    /* 2 */
    c = this.FF(c, d, a, b, x[ 2], this.S13, 0x242070db);
    /* 3 */
    b = this.FF(b, c, d, a, x[ 3], this.S14, 0xc1bdceee);
    /* 4 */
    a = this.FF(a, b, c, d, x[ 4], this.S11, 0xf57c0faf);
    /* 5 */
    d = this.FF(d, a, b, c, x[ 5], this.S12, 0x4787c62a);
    /* 6 */
    c = this.FF(c, d, a, b, x[ 6], this.S13, 0xa8304613);
    /* 7 */
    b = this.FF(b, c, d, a, x[ 7], this.S14, 0xfd469501);
    /* 8 */
    a = this.FF(a, b, c, d, x[ 8], this.S11, 0x698098d8);
    /* 9 */
    d = this.FF(d, a, b, c, x[ 9], this.S12, 0x8b44f7af);
    /* 10 */
    c = this.FF(c, d, a, b, x[10], this.S13, 0xffff5bb1);
    /* 11 */
    b = this.FF(b, c, d, a, x[11], this.S14, 0x895cd7be);
    /* 12 */
    a = this.FF(a, b, c, d, x[12], this.S11, 0x6b901122);
    /* 13 */
    d = this.FF(d, a, b, c, x[13], this.S12, 0xfd987193);
    /* 14 */
    c = this.FF(c, d, a, b, x[14], this.S13, 0xa679438e);
    /* 15 */
    b = this.FF(b, c, d, a, x[15], this.S14, 0x49b40821);
    /* 16 */

    /* Runde 2 */
    a = this.GG(a, b, c, d, x[ 1], this.S21, 0xf61e2562);
    /* 17 */
    d = this.GG(d, a, b, c, x[ 6], this.S22, 0xc040b340);
    /* 18 */
    c = this.GG(c, d, a, b, x[11], this.S23, 0x265e5a51);
    /* 19 */
    b = this.GG(b, c, d, a, x[ 0], this.S24, 0xe9b6c7aa);
    /* 20 */
    a = this.GG(a, b, c, d, x[ 5], this.S21, 0xd62f105d);
    /* 21 */
    d = this.GG(d, a, b, c, x[10], this.S22, 0x2441453);
    /* 22 */
    c = this.GG(c, d, a, b, x[15], this.S23, 0xd8a1e681);
    /* 23 */
    b = this.GG(b, c, d, a, x[ 4], this.S24, 0xe7d3fbc8);
    /* 24 */
    a = this.GG(a, b, c, d, x[ 9], this.S21, 0x21e1cde6);
    /* 25 */
    d = this.GG(d, a, b, c, x[14], this.S22, 0xc33707d6);
    /* 26 */
    c = this.GG(c, d, a, b, x[ 3], this.S23, 0xf4d50d87);
    /* 27 */
    b = this.GG(b, c, d, a, x[ 8], this.S24, 0x455a14ed);
    /* 28 */
    a = this.GG(a, b, c, d, x[13], this.S21, 0xa9e3e905);
    /* 29 */
    d = this.GG(d, a, b, c, x[ 2], this.S22, 0xfcefa3f8);
    /* 30 */
    c = this.GG(c, d, a, b, x[ 7], this.S23, 0x676f02d9);
    /* 31 */
    b = this.GG(b, c, d, a, x[12], this.S24, 0x8d2a4c8a);
    /* 32 */

    /* Runde 3 */
    a = this.HH(a, b, c, d, x[ 5], this.S31, 0xfffa3942);
    /* 33 */
    d = this.HH(d, a, b, c, x[ 8], this.S32, 0x8771f681);
    /* 34 */
    c = this.HH(c, d, a, b, x[11], this.S33, 0x6d9d6122);
    /* 35 */
    b = this.HH(b, c, d, a, x[14], this.S34, 0xfde5380c);
    /* 36 */
    a = this.HH(a, b, c, d, x[ 1], this.S31, 0xa4beea44);
    /* 37 */
    d = this.HH(d, a, b, c, x[ 4], this.S32, 0x4bdecfa9);
    /* 38 */
    c = this.HH(c, d, a, b, x[ 7], this.S33, 0xf6bb4b60);
    /* 39 */
    b = this.HH(b, c, d, a, x[10], this.S34, 0xbebfbc70);
    /* 40 */
    a = this.HH(a, b, c, d, x[13], this.S31, 0x289b7ec6);
    /* 41 */
    d = this.HH(d, a, b, c, x[ 0], this.S32, 0xeaa127fa);
    /* 42 */
    c = this.HH(c, d, a, b, x[ 3], this.S33, 0xd4ef3085);
    /* 43 */
    b = this.HH(b, c, d, a, x[ 6], this.S34, 0x4881d05);
    /* 44 */
    a = this.HH(a, b, c, d, x[ 9], this.S31, 0xd9d4d039);
    /* 45 */
    d = this.HH(d, a, b, c, x[12], this.S32, 0xe6db99e5);
    /* 46 */
    c = this.HH(c, d, a, b, x[15], this.S33, 0x1fa27cf8);
    /* 47 */
    b = this.HH(b, c, d, a, x[ 2], this.S34, 0xc4ac5665);
    /* 48 */

    /* Runde 4 */
    a = this.II(a, b, c, d, x[ 0], this.S41, 0xf4292244);
    /* 49 */
    d = this.II(d, a, b, c, x[ 7], this.S42, 0x432aff97);
    /* 50 */
    c = this.II(c, d, a, b, x[14], this.S43, 0xab9423a7);
    /* 51 */
    b = this.II(b, c, d, a, x[ 5], this.S44, 0xfc93a039);
    /* 52 */
    a = this.II(a, b, c, d, x[12], this.S41, 0x655b59c3);
    /* 53 */
    d = this.II(d, a, b, c, x[ 3], this.S42, 0x8f0ccc92);
    /* 54 */
    c = this.II(c, d, a, b, x[10], this.S43, 0xffeff47d);
    /* 55 */
    b = this.II(b, c, d, a, x[ 1], this.S44, 0x85845dd1);
    /* 56 */
    a = this.II(a, b, c, d, x[ 8], this.S41, 0x6fa87e4f);
    /* 57 */
    d = this.II(d, a, b, c, x[15], this.S42, 0xfe2ce6e0);
    /* 58 */
    c = this.II(c, d, a, b, x[ 6], this.S43, 0xa3014314);
    /* 59 */
    b = this.II(b, c, d, a, x[13], this.S44, 0x4e0811a1);
    /* 60 */
    a = this.II(a, b, c, d, x[ 4], this.S41, 0xf7537e82);
    /* 61 */
    d = this.II(d, a, b, c, x[11], this.S42, 0xbd3af235);
    /* 62 */
    c = this.II(c, d, a, b, x[ 2], this.S43, 0x2ad7d2bb);
    /* 63 */
    b = this.II(b, c, d, a, x[ 9], this.S44, 0xeb86d391);
    /* 64 */

    this.state[0] += a;
    this.state[1] += b;
    this.state[2] += c;
    this.state[3] += d;

};

MD5.prototype.init = function() {
    this.count[0] = this.count[1] = 0;
    this.state[0] = 0x67452301;
    this.state[1] = 0xefcdab89;
    this.state[2] = 0x98badcfe;
    this.state[3] = 0x10325476;
    for (i = 0; i < this.digestBits.length; i++)
        this.digestBits[i] = 0;
};

MD5.prototype.update = function(b) {
    var index;

    index = this.and(this.shr(this.count[0], 3), 0x3f);
    if (this.count[0] < 0xffffffff - 7)
        this.count[0] += 8;
    else {
        this.count[1]++;
        this.count[0] -= 0xffffffff + 1;
        this.count[0] += 8;
    }
    this.buffer[index] = this.and(b, 0xff);
    if (index >= 63) {
        this.transform(this.buffer, 0);
    }
};

MD5.prototype.finish = function() {
    var bits = new Array(8);
    var padding;
    var i = 0, index = 0, padLen = 0;

    for (i = 0; i < 4; i++) {
        bits[i] = this.and(this.shr(this.count[0], (i * 8)), 0xff);
    }
    for (i = 0; i < 4; i++) {
        bits[i + 4] = this.and(this.shr(this.count[1], (i * 8)), 0xff);
    }
    index = this.and(this.shr(this.count[0], 3), 0x3f);
    padLen = (index < 56) ? (56 - index) : (120 - index);
    padding = new Array(64);
    padding[0] = 0x80;
    for (i = 0; i < padLen; i++)
        this.update(padding[i]);
    for (i = 0; i < 8; i++)
        this.update(bits[i]);

    for (i = 0; i < 4; i++) {
        for (j = 0; j < 4; j++) {
            this.digestBits[i * 4 + j] = this.and(this.shr(this.state[i], (j * 8)), 0xff);
        }
    }
};

/* Ende des MD5 Algorithmus */

MD5.prototype.hexa = function(n) {
    var hexa_h = "0123456789abcdef";
    var hexa_c = "";
    var hexa_m = n;
    for (hexa_i = 0; hexa_i < 8; hexa_i++) {
        hexa_c = hexa_h.charAt(Math.abs(hexa_m) % 16) + hexa_c;
        hexa_m = Math.floor(hexa_m / 16);
    }
    return hexa_c;
};


MD5.ascii = "01234567890123456789012345678901" +
            " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ" +
            "[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";

MD5.prototype.getDigest = function() {
    return this.resultDigest;
};

function MD5(nachricht) {
    var l,k,ka,kb,kc,kd;

    this.state = new Array(4);
    this.count = new Array(2);
    this.count[0] = 0;
    this.count[1] = 0;
    this.buffer = new Array(64);
    this.transformBuffer = new Array(16);
    this.digestBits = new Array(16);

    this.S11 = 7;
    this.S12 = 12;
    this.S13 = 17;
    this.S14 = 22;
    this.S21 = 5;
    this.S22 = 9;
    this.S23 = 14;
    this.S24 = 20;
    this.S31 = 4;
    this.S32 = 11;
    this.S33 = 16;
    this.S34 = 23;
    this.S41 = 6;
    this.S42 = 10;
    this.S43 = 15;
    this.S44 = 21;
    this.resultDigest = "";

    this.init();
    for (k = 0; k < nachricht.length; k++) {
        l = nachricht.charAt(k);
        this.update(MD5.ascii.lastIndexOf(l));
    }
    this.finish();
    ka = kb = kc = kd = 0;
    for (i = 0; i < 4; i++) ka += this.shl(this.digestBits[15 - i], (i * 8));
    for (i = 4; i < 8; i++) kb += this.shl(this.digestBits[15 - i], ((i - 4) * 8));
    for (i = 8; i < 12; i++) kc += this.shl(this.digestBits[15 - i], ((i - 8) * 8));
    for (i = 12; i < 16; i++) kd += this.shl(this.digestBits[15 - i], ((i - 12) * 8));
    this.resultDigest = this.hexa(kd) + this.hexa(kc) + this.hexa(kb) + this.hexa(ka);
}

